import { Label, Node } from 'cc';
import { PlayerManager } from './PlayerManager';
import { JoyStickManager } from './JoyStickManager';

import { BattleManager } from './BattleManager';


export class Context {
    // static battleCamera: BattleCamera;
    // static player: Player;
    // static weapons: Node;
    // static monsters: Node;
    static ndTexts: Node;
    static ndDefault: Node;
    static ndPlayer: Node;
    static ndPlayers: Node;
    static player: PlayerManager
    static ndEnemies: Node;
    static ndSkills: Node;
    static ndJoyStick: Node;
    static joystick: JoyStickManager;
    static ndTips: Node;
    static ndForgeView: Node;


    static ndMenu: Node;
    static ndGameFish: Node;
    static ndEndView: Node;
    //static Player: FishManager;
    static ndGameSword: Node
    static ndCanvas: Node

    static lbTime: Label

    //UI
    static ndButtons: Node
    static ndPlayerView: Node
    static ndBattleView: Node
    static ndPlayerGoBattle: Node
    static ndScheduleBoard: Node
    static ndBagBoard: Node
    static ndCultivationBoard: Node
    static onScheduleBoard: Node
    static ndSkillView: Node

    static ndGameEndView: Node
    static ndEnemyProgressBar: Node
    static ndGeneralView: Node
    static ndEquipmentSwitchView: Node
    static ndArsenalView: Node


}